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Practical C programming

Autor Steve Oualline

Editorial O´REILLY & ASSOCIATES, INC.

Practical C programming
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  • Editorial O´REILLY & ASSOCIATES, INC.
  • ISBN13 9781565923065
  • ISBN10 1565923065
  • Tipo LIBRO
  • Páginas 428
  • Año de Edición 1996
  • Encuadernación Rústica

Practical C programming

Autor Steve Oualline

Editorial O´REILLY & ASSOCIATES, INC.

-5% dto.    45,47€
43,20€
Ahorra 2,27€
No disponible, consulte disponibilidad
Envío gratis
España peninsular
Envío GRATUITO a partir de 19€

a España peninsular

Envíos en 24/48h

-5% dto en todos los libros

Recogida GRATUITA en Librería

¡Ven y déjate sorprender!

Detalles del libro

There are lots of introductory C books, but this is the first one that hasthe no-nonsense, practical approach that has made Nutshell Handbooks(R)famous.

C programming is more than just getting the syntax right. Style anddebugging also play a tremendous part in creating programs that run welland are easy to maintain. This book teaches you not only the mechanics ofprogramming, but also describes how to create programs that are easy toread, debug, and update.

Practical rules are stressed. For example, there are fifteen precedencerules in C (&& comes before || comes before ?:). The practical programmerreduces these to two:

  • Multiplication and division come before addition and subtraction.
  • Put parentheses around everything else.

Contrary to popular belief, most programmers do not spend most of theirtime creating code. Most of their time is spent modifying someone else's code. This books shows you how to avoid the all-too-common obfuscated uses of C (and also to recognize these uses when you encounter them in existingprograms) and thereby to leave code that the programmer responsible formaintenance does not have to struggle with. Electronic Archaeology, the art of going through someone else's code, is described.

This third edition introduces popular Integrated Development Environments on Windows systems, as well as UNIX programming utilities, and features alarge statistics-generating program to pull together the concepts and features in the language.