Shopping Cart

Multimedia & virtual reality engineering

Autor Richard Brice

Editorial BUTTERWORTH HEINEMANN

Multimedia & virtual reality engineering
-5% disc.    46,88€
44,54€
Save 2,34€
Not available, ask for avalaibility
Free shipping
Mainland Spain
FREE shipping from €19

to mainland Spain

24/48h shipping

5% discount on all books

FREE pickup at the bookstore

Come and be surprised!

  • Publisher BUTTERWORTH HEINEMANN
  • ISBN13 9780750629874
  • ISBN10 0750629878
  • Type Book
  • Pages 307
  • Published 1996
  • Bookbinding Cloth

Sections

Multimedia

Multimedia & virtual reality engineering

Autor Richard Brice

Editorial BUTTERWORTH HEINEMANN

-5% disc.    46,88€
44,54€
Save 2,34€
Not available, ask for avalaibility
Free shipping
Mainland Spain
FREE shipping from €19

to mainland Spain

24/48h shipping

5% discount on all books

FREE pickup at the bookstore

Come and be surprised!

Book Details

This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment.


Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds.

A complete technical guide to MM and VR
Includes a Hypertext edition of the book with added audio and graphics on CD
Hardware, software, video and never before published 3D audio techniques covered

Sections

Multimedia